# Empty mags
- type: entity
  id: magazine_357_empty
  name: ".357 magazine - empty"
  parent: BaseItem
  components:
  - type: BallisticMagazine
    caliber: A357
    magazine: A357
    capacity: 6
  - type: Sprite
    netsync: false

# Magazines
# Casings - magazines above here
- type: entity
  id: ammo_casing_357
  name: ".357 casing"
  parent: BaseItem
  components:
  - type: BallisticBullet
    caliber: A357
    projectile: bullet_357
  - type: Sprite
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing
    drawdepth: FloorObjects
  - type: Icon
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing

- type: entity
  id: ammo_casing_357_flash
  name: ".357 casing (Flash)"
  parent: BaseItem
  components:
  - type: BallisticBullet
    caliber: A357
    projectile: bullet_357f
  - type: Sprite
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing
    drawdepth: FloorObjects
  - type: Icon
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing

- type: entity
  id: ammo_casing_357_hv
  name: ".357 casing (High Velocity)"
  parent: BaseItem
  components:
  - type: BallisticBullet
    caliber: A357
    projectile: bullet_357hv
  - type: Sprite
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing
    drawdepth: FloorObjects
  - type: Icon
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing

- type: entity
  id: ammo_casing_357_l
  name: ".357 casing (L)"
  parent: BaseItem
  components:
  - type: BallisticBullet
    caliber: A357
    projectile: bullet_357l
  - type: Sprite
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing
    drawdepth: FloorObjects
  - type: Icon
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing

- type: entity
  id: ammo_casing_357_p
  name: ".357 casing (Practice)"
  parent: BaseItem
  components:
  - type: BallisticBullet
    caliber: A357
    projectile: bullet_357p
  - type: Sprite
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing
    drawdepth: FloorObjects
  - type: Icon
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing

- type: entity
  id: ammo_casing_357_r
  name: ".357 casing (Rubber)"
  parent: BaseItem
  components:
  - type: BallisticBullet
    caliber: A357
    projectile: bullet_357r
  - type: Sprite
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing
    drawdepth: FloorObjects
  - type: Icon
    sprite: Objects/Guns/Ammunition/ammo_casing.rsi
    state: s-casing
