- type: entity
  name: stun baton
  parent: BaseItem
  id: Stunbaton
  description: A stun baton for incapacitating people with. Actively harming with this is considered bad tone.
  components:
  - type: Sprite
    sprite: Objects/Weapons/Melee/stunbaton.rsi
    state: stunbaton_off
  - type: Stunbaton
    damage: 1
    range: 0.75
    arcwidth: 0
    arc: default
  - type: PowerCellSlot
    slotSize: Medium
    startingCellType: PowerCellMediumHigh
  - type: ItemCooldown
  - type: Clothing
    sprite: Objects/Weapons/Melee/stunbaton.rsi
    HeldPrefix: off
    QuickEquip: false
    size: 20
    Slots:
    - Belt

- type: entity
  name: flash
  parent: BaseItem
  id: Flash
  description: An ultrabright flashbulb with a trigger, causes the victum to be dazed and lose their eyesight for a moment. Useless when burnt out.
  components:
    - type: Sprite
      sprite: Objects/Weapons/Melee/flash.rsi
      state: flash
    - type: Flash
      damage: 0
      cooldownTime: 1
      arc: smash
      hitSound: /Audio/Weapons/flash.ogg
    - type: Item
      size: 2
      sprite: Objects/Weapons/Melee/flash.rsi
    - type: ItemCooldown
