- type: entity
  name: bang, ded
  parent: PistolBase
  id: PistolDebug
  description: ded
  suffix: DEBUG
  components:
  - type: Tag
    tags:
      - Debug
  - type: Sprite
    sprite: Objects/Weapons/Guns/Pistols/debug.rsi
  - type: Icon
    sprite: Objects/Weapons/Guns/Pistols/debug.rsi
  - type: Item
    size: 1
    sprite: Objects/Weapons/Guns/Pistols/debug.rsi
  - type: RangedWeapon
  - type: MagazineBarrel
    caliber: Pistol
    magazineTypes:
    - Pistol
    fireRate: 100
    magFillPrototype: MagazinePistolDebug
    minAngle: 10
    maxAngle: 10

- type: entity
  id: MagazinePistolDebug
  name: bang, ded mag
  parent: MagazinePistolBase
  suffix: DEBUG
  components:
  - type: Tag
    tags:
      - Debug
  - type: RangedMagazine
    fillPrototype: CartridgeDebug
    capacity: 1000
  - type: Sprite
    sprite: Objects/Weapons/Guns/Ammunition/Magazine/Pistol/pistol_mag.rsi

- type: entity
  id: BulletDebug
  name: bang, ded bullet
  parent: BulletBase
  abstract: true
  suffix: DEBUG
  components:
  - type: Tag
    tags:
      - Debug
  - type: Projectile
    damage:
      types:
        Blunt: 20000

- type: entity
  id: CartridgeDebug
  name: bang, ded cartridge
  parent: CartridgePistolBase
  suffix: DEBUG
  components:
  - type: Tag
    tags:
      - Debug
  - type: Ammo
    projectile: BulletDebug

- type: entity
  name: bang stick gibber
  parent: BaseItem
  id: MeleeDebugGib
  description: hit hard ye
  suffix: DEBUG
  components:
  - type: Tag
    tags:
      - Debug
  - type: Sprite
    sprite: Objects/Weapons/Melee/debug.rsi
    state: icon
  - type: MeleeWeapon
    damage:
      types:
        Blunt: 20000
  - type: Item
    size: 1
    sprite: Objects/Weapons/Melee/debug.rsi
    prefix: inhand

- type: entity
  name: bang stick 100dmg
  parent: MeleeDebugGib
  id: MeleeDebug100
  components:
  - type: Tag
    tags:
      - Debug
  - type: MeleeWeapon
    damage:
      types:
        Blunt: 100

- type: entity
  name: bang stick 200dmg
  parent: MeleeDebugGib
  id: MeleeDebug200
  components:
  - type: Tag
    tags:
      - Debug
  - type: MeleeWeapon
    damage:
      types:
        Blunt: 200
