// There isn't really a 'default place' to put these,
// so a file in the project top level directory it is

global using System;
global using System.Collections.Generic;
global using Robust.Shared.Analyzers;
global using Robust.Shared.Log;
global using Robust.Shared.Localization;
global using Robust.Shared.GameObjects;
global using Robust.Shared.IoC;
global using Robust.Shared.Maths;
global using Robust.Shared.ViewVariables;
global using Robust.Shared.Serialization.Manager.Attributes;


