- type: entity
  name: Maint Loot Spawner
  suffix: Fluff+Clothes
  id: MaintenanceFluffSpawner
  parent: MarkerBase
  components:
    - type: Sprite
      layers:
        - state: red
        - texture: Clothing/Eyes/Glasses/gar.rsi/icon-super.png
    - type: RandomSpawner
      rarePrototypes:
        - CigarGold
        - ClothingNeckCloakHerald
        - ClothingHeadHelmetTemplar
        - ToySkeleton
        - Basketball
        - Football
        - BalloonCorgi
        - PonderingOrb
        - Skub
      rareChance: 0.01
      prototypes:
        - Lighter
        - CigCartonBlue
        - ClothingEyesGlassesGarGiga
        - ClothingEyesGlassesGarOrange
        - ClothingEyesGlassesGar
        - ClothingHeadHatCake
        - ClothingHeadHatSkub
        - ClothingHeadHatCone
        - ClothingNeckBling
        - ClothingHeadHelmetCosmonaut
        - ClothingHeadHelmetScaf
        - ClothingShoeSlippersDuck
        - ClothingUnderSocksBee
        - ClothingUnderSocksCoder
      chance: 0.6
      offset: 0.0
      
      
- type: entity
  name: Maint Loot Spawner
  suffix: Tools+Cells+Mats
  id: MaintenanceToolSpawner
  parent: MarkerBase
  components:
    - type: Sprite
      layers:
        - state: red
        - texture: Objects/Power/PowerCells/power_cell_large_sup.rsi/l_sup.png
    - type: RandomSpawner
      rarePrototypes:
        - lanternextrabright
        - PowerCellMediumSuper
        - PowerCellSmallSuper
        - PowerCellLargeSuper
        - PowerCellSmallAutorecharge
      rareChance: 0.08
      prototypes:
        - FlashlightLantern
        - YellowOxygenTankFilled
        - DoubleEmergencyOxygenTankFilled
        - ToolboxEmergencyFilled
        - ToolboxElectricalFilled
        - ToolboxMechanicalFilled
        - ClothingBeltUtilityFilled
        - Shovel
        - Welder
        - FlareGun
        - IngotIron
        - SheetSteel
        - SheetPlastic
      chance: 0.6
      offset: 0.0
      
- type: entity
  name: Maint Loot Spawner
  suffix: Scrap+Weapons
  id: MaintenanceWeaponSpawner
  parent: MarkerBase
  components:
    - type: Sprite
      layers:
        - state: red
        - texture: Objects/Weapons/Melee/machete.rsi/icon.png
    - type: RandomSpawner
      rarePrototypes:
        - Machete
        - BaseBallBat
        - CombatKnife
      rareChance: 0.05
      prototypes:
        - FlashlightLantern
        - YellowOxygenTankFilled
        - DoubleEmergencyOxygenTankFilled
        - Lighter
        - Matchbox
        - Crowbar
        - Shovel
        - Welder
        - FlareGun
        - Spear
      chance: 0.6
      offset: 0.0
