

- type: latheRecipe
  id: ClothingUniformJumpsuitColorGrey #Assistant
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/Color/grey.rsi
    state: icon
  result: ClothingUniformJumpsuitColorGrey
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtColorGrey
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/Color/grey.rsi
    state: icon
  result: ClothingUniformJumpskirtColorGrey
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitBartender
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/bartender.rsi
    state: icon
  result: ClothingUniformJumpsuitBartender
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtBartender
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/bartender.rsi
    state: icon
  result: ClothingUniformJumpskirtBartender
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitCaptain
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/captain.rsi
    state: icon
  result: ClothingUniformJumpsuitCaptain
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpskirtCaptain
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/captain.rsi
    state: icon
  result: ClothingUniformJumpskirtCaptain
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpsuitCargo
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi
    state: icon
  result: ClothingUniformJumpsuitCargo
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtCargo
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi
    state: icon
  result: ClothingUniformJumpskirtCargo
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitSalvageSpecialist
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/salvage.rsi
    state: icon
  result: ClothingUniformJumpsuitSalvageSpecialist
  completetime: 800
  materials:
    Cloth: 500 #It's armored but I don't want to include durathread for a non-head

- type: latheRecipe
  id: ClothingUniformJumpsuitChiefEngineer
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/ce.rsi
    state: icon
  result: ClothingUniformJumpsuitChiefEngineer
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpskirtChiefEngineer
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/ce.rsi
    state: icon
  result: ClothingUniformJumpskirtChiefEngineer
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpsuitChaplain
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/chaplain.rsi
    state: icon
  result: ClothingUniformJumpsuitChaplain
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtChaplain
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/chaplain.rsi
    state: icon
  result: ClothingUniformJumpskirtChaplain
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitChef
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/chef.rsi
    state: icon
  result: ClothingUniformJumpsuitChef
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtChef
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/chef.rsi
    state: icon
  result: ClothingUniformJumpskirtChef
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitChemistry
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi
    state: icon
  result: ClothingUniformJumpsuitChemistry
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtChemistry
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/chemistry.rsi
    state: icon
  result: ClothingUniformJumpskirtChemistry
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitClown
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/clown.rsi
    state: icon
  result: ClothingUniformJumpsuitClown
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitCMO
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi
    state: icon
  result: ClothingUniformJumpsuitCMO
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpskirtCMO
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/cmo.rsi
    state: icon
  result: ClothingUniformJumpskirtCMO
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpsuitDetective
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/detective.rsi
    state: icon
  result: ClothingUniformJumpsuitDetective
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtDetective
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/detective.rsi
    state: icon
  result: ClothingUniformJumpskirtDetective
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitEngineering
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi
    state: icon
  result: ClothingUniformJumpsuitEngineering
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtEngineering
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi
    state: icon
  result: ClothingUniformJumpskirtEngineering
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitHoP
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
    state: icon
  result: ClothingUniformJumpsuitHoP
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpskirtHoP
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/hop.rsi
    state: icon
  result: ClothingUniformJumpskirtHoP
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpsuitHoS
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/hos.rsi
    state: icon
  result: ClothingUniformJumpsuitHoS
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpskirtHoS
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/hos.rsi
    state: icon
  result: ClothingUniformJumpskirtHoS
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpsuitHydroponics
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi
    state: icon
  result: ClothingUniformJumpsuitHydroponics
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtHydroponics
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/hydro.rsi
    state: icon
  result: ClothingUniformJumpskirtHydroponics
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitJanitor
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/janitor.rsi
    state: icon
  result: ClothingUniformJumpsuitJanitor
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtJanitor
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/janitor.rsi
    state: icon
  result: ClothingUniformJumpskirtJanitor
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitLawyerBlack
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/lawyerblack.rsi
    state: icon
  result: ClothingUniformJumpsuitLawyerBlack
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitLibrarian
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/librarian.rsi
    state: icon
  result: ClothingUniformJumpsuitLibrarian
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtColorLightBrown #Librarian
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/Color/lightbrown.rsi
    state: icon
  result: ClothingUniformJumpskirtColorLightBrown
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitMedicalDoctor
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/medical.rsi
    state: icon
  result: ClothingUniformJumpsuitMedicalDoctor
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtMedicalDoctor
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/medical.rsi
    state: icon
  result: ClothingUniformJumpskirtMedicalDoctor
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitMime
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/mime.rsi
    state: icon
  result: ClothingUniformJumpsuitMime
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtMime
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/mime.rsi
    state: icon
  result: ClothingUniformJumpskirtMime
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitLawyerPurple ##Musician
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi
    state: icon
  result: ClothingUniformJumpsuitLawyerPurple
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitParamedic
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/paramedic.rsi
    state: icon
  result: ClothingUniformJumpsuitParamedic
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtParamedic
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/paramedic.rsi
    state: icon
  result: ClothingUniformJumpskirtParamedic
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitPrisoner
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/prisoner.rsi
    state: icon
  result: ClothingUniformJumpsuitPrisoner
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtPrisoner
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/prisoner.rsi
    state: icon
  result: ClothingUniformJumpskirtPrisoner
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitQM
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/qm.rsi
    state: icon
  result: ClothingUniformJumpsuitQM
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtQM
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/qm.rsi
    state: icon
  result: ClothingUniformJumpskirtQM
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitResearchDirector
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/rnd.rsi
    state: icon
  result: ClothingUniformJumpsuitResearchDirector
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpskirtResearchDirector
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/rnd.rsi
    state: icon
  result: ClothingUniformJumpskirtResearchDirector
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 100

- type: latheRecipe
  id: ClothingUniformJumpsuitScientist
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi
    state: icon
  result: ClothingUniformJumpsuitScientist
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtScientist
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/scientist.rsi
    state: icon
  result: ClothingUniformJumpskirtScientist
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitSec
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/security.rsi
    state: icon
  result: ClothingUniformJumpsuitSec
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtSec
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/security.rsi
    state: icon
  result: ClothingUniformJumpskirtSec
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpsuitWarden
  icon:
    sprite: Clothing/Uniforms/Jumpsuit/warden.rsi
    state: icon
  result: ClothingUniformJumpsuitWarden
  completetime: 800
  materials:
    Cloth: 300

- type: latheRecipe
  id: ClothingUniformJumpskirtWarden
  icon:
    sprite: Clothing/Uniforms/Jumpskirt/warden.rsi
    state: icon
  result: ClothingUniformJumpskirtWarden
  completetime: 800
  materials:
    Cloth: 300
    
- type: latheRecipe
  id: ClothingOuterWinterCap
  icon:
    sprite: Clothing/OuterClothing/WinterCoats/coatcap.rsi
    state: icon
  result: ClothingOuterWinterCap
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 300
    
- type: latheRecipe
  id: ClothingOuterWinterCE
  icon:
    sprite: Clothing/OuterClothing/WinterCoats/coatce.rsi
    state: icon
  result: ClothingOuterWinterCE
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 300
    
- type: latheRecipe
  id: ClothingOuterWinterCMO
  icon:
    sprite: Clothing/OuterClothing/WinterCoats/coatcmo.rsi
    state: icon
  result: ClothingOuterWinterCMO
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 300
    
- type: latheRecipe
  id: ClothingOuterWinterHoP
  icon:
    sprite: Clothing/OuterClothing/WinterCoats/coathop.rsi
    state: icon
  result: ClothingOuterWinterHoP
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 300
    
- type: latheRecipe
  id: ClothingOuterWinterHoS
  icon:
    sprite: Clothing/OuterClothing/WinterCoats/coathos.rsi
    state: icon
  result: ClothingOuterWinterHoS
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 300
    
- type: latheRecipe
  id: ClothingOuterWinterQM
  icon:
    sprite: Clothing/OuterClothing/WinterCoats/coatqm.rsi
    state: icon
  result: ClothingOuterWinterQM
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 300
    
- type: latheRecipe
  id: ClothingOuterWinterRD
  icon:
    sprite: Clothing/OuterClothing/WinterCoats/coatrd.rsi
    state: icon
  result: ClothingOuterWinterRD
  completetime: 800
  materials:
    Cloth: 300
    Durathread: 300
     
