namespace Content.Server.Act
{
    public sealed class DisarmedEvent : HandledEntityEventArgs
    {
        /// <summary>
        ///     The entity being disarmed.
        /// </summary>
        public EntityUid Target { get; init; }

        /// <summary>
        ///     The entity performing the disarm.
        /// </summary>
        public EntityUid Source { get; init; }

        /// <summary>
        ///     Probability for push/knockdown.
        /// </summary>
        public float PushProbability { get; init; }
    }
}
