- type: entity
  id: CartridgeHRifleBase
  name: cartridge (.20 rifle)
  parent: BaseCartridge
  abstract: true
  components:
  - type: Ammo
    caliber: HRifle
  - type: Sprite
    netsync: false
    noRot: false
    sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
    layers:
    - state: base
      map: ["enum.AmmoVisualLayers.Base"]
  - type: Appearance
    visuals:
    - type: SpentAmmoVisualizer

- type: entity
  id: CartridgeMinigun
  name: cartridge (.10 rifle)
  parent: CartridgeHRifleBase
  components:
  - type: Ammo
    projectile: BulletMinigun
    caseless: true
