- type: entity
  id: Memorial
  parent: BaseStructure
  name: memorial
  description: Commemorating something.
  components:
  - type: Sprite
    sprite: Structures/Furniture/memorial.rsi
    state: memorial
  - type: Transform
    noRot: true
  - type: Fixtures
    fixtures:
    - shape:
        !type:PhysShapeAabb
          bounds: "-0.45,-0.45,0.45,0.20"
      mass: 50
      layer:
      - SmallImpassable
      mask:
      - Impassable
  - type: InteractionOutline
