# Bald and shaved are used for multiple species.

- categories: [HumanHair, VoxHair]
  id: HairBald
  # Bald is always on top
  priority: 1
  sprite:
    sprite: Mobs/Customization/human_hair.rsi
    state: bald
  type: spriteAccessory

- categories: [HumanFacialHair, VoxFacialHair]
  id: FacialHairShaved
  # Shaved is always on top
  priority: 1
  sprite:
    sprite: Mobs/Customization/human_facial_hair.rsi
    state: shaved
  type: spriteAccessory
