// ReSharper disable ArrangeTrailingCommaInMultilineLists
namespace Content.Client
{
    public static class IgnoredComponents
    {
        public static string[] List => new[]
        {
            "Anchorable",
            "AmmoBox",
            "Pickaxe",
            "Interactable",
            "CloningPod",
            "Destructible",
            "Temperature",
            "AtmosExposed",
            "Explosive",
            "OnUseTimerTrigger",
            "WarpPoint",
            "EmitSoundOnUse",
            "FootstepModifier",
            "HeatResistance",
            "ItemTeleporter",
            "EntityStorage",
            "Wirecutter",
            "Screwdriver",
            "Multitool",
            "Wrench",
            "Crowbar",
            "MeleeWeapon",
            "MeleeChemicalInjector",
            "Dice",
            "Construction",
            "PoweredLight",
            "Smes",
            "LightBulb",
            "Healing",
            "Material",
            "RangedMagazine",
            "Ammo",
            "HitscanWeaponCapacitor",
            "PowerCell",
            "PowerCellCharger",
            "PowerCellSlot",
            "WeaponCapacitorCharger",
            "AiController",
            "Computer",
            "AsteroidRock",
            "ResearchServer",
            "ResearchPointSource",
            "ResearchClient",
            "IdCard",
            "Access",
            "AccessReader",
            "IdCardConsole",
            "Airlock",
            "WirePlacer",
            "Drink",
            "Food",
            "FoodContainer",
            "MagicMirror",
            "FloorTile",
            "ShuttleController",
            "HumanInventoryController",
            "UseDelay",
            "Pourable",
            "Paper",
            "Write",
            "Bloodstream",
            "TransformableContainer",
            "Mind",
            "StorageFill",
            "Mop",
            "Bucket",
            "Puddle",
            "CanSpill",
            "SpeedLoader",
            "Hitscan",
            "ExplosiveProjectile",
            "StunnableProjectile",
            "RandomPottedPlant",
            "CommunicationsConsole",
            "BarSign",
            "DroppedBodyPart",
            "DroppedMechanism",
            "SolarPanel",
            "BodyScanner",
            "Stunbaton",
            "Tool",
            "TilePrying",
            "RandomSpriteColor",
            "ConditionalSpawner",
            "ExaminableBattery",
            "PottedPlantHide",
            "SecureEntityStorage",
            "PresetIdCard",
            "SolarControlConsole",
            "FlashExplosive",
            "FlashProjectile",
            "Utensil",
            "UnarmedCombat",
            "TimedSpawner",
            "NodeContainer",
            "PowerSupplier",
            "PowerConsumer",
            "Battery",
            "BatteryStorage",
            "BatteryDischarger",
            "Apc",
            "PowerProvider",
            "PowerReceiver",
            "Wire",
            "StressTestMovement",
            "Toys",
            "SurgeryTool",
            "EmitSoundOnThrow",
            "Flash",
            "DamageOnToolInteract",
            "TrashSpawner",
            "Pill",
            "RCD",
            "RCDDeconstructWhitelist",
            "RCDAmmo",
            "CursedEntityStorage",
            "Listening",
            "Radio",
            "DisposalHolder",
            "DisposalTagger",
            "DisposalRouter",
            "DisposalTransit",
            "DisposalEntry",
            "DisposalJunction",
            "DisposalBend",
            "Recycler",
            "Conveyor",
            "Flippable",
            "Airtight",
            "MovedByPressure",
            "Spray",
            "Vapor",
            "DamageOnHighSpeedImpact",
            "Barotrauma",
            "GasSprayer",
            "GasVapor",
            "Metabolism",
            "AiFactionTag",
            "PressureProtection",
            "AMEPart",
            "AMEFuelContainer",
            "AMEShield",
            "PressurePump",
            "PressureVent",
            "VolumePump",
            "PressureSiphon",
            "PipeHeater",
            "PipeNetDevice",
            "SignalReceiver",
            "SignalSwitch",
            "SignalTransmitter",
            "SignalButton",
            "SignalLinker",
            "ExtinguisherCabinet",
            "ExtinguisherCabinetFilled",
            "FireExtinguisher",
            "Firelock",
            "AtmosPlaque",
            "Spillable",
            "StorageCounter",
            "SpaceVillainArcade",
            "Flammable",
            "CreamPie",
            "CreamPied",
            "Smoking",
            "Matchstick",
            "Matchbox",
            "BlockGameArcade",
            "Rehydratable",
            "Headset",
            "ComputerBoard",
            "GasCanister",
            "GasCanisterPort",
            "Cleanable",
            "Configuration",
            "PlantHolder",
            "SeedExtractor",
            "Produce",
            "Log",
            "Hoe",
            "Seed",
            "BotanySharp",
            "PlantSampleTaker",
            "Internals",
            "GasTank",
            "BreathMask",
            "RadiationCollector",
            "ContainmentFieldGenerator",
            "ContainmentField",
            "Emitter",
            "SingularityGenerator",
            "ParticleProjectile",
            "ParticleAcceleratorControlBox",
            "ParticleAcceleratorEmitter",
            "ParticleAcceleratorEndCap",
            "ParticleAcceleratorFuelChamber",
            "ParticleAcceleratorPowerBox",
            "BodyBagEntityStorage",
            "MorgueEntityStorage",
            "MorgueTray",
            "CrematoriumEntityStorage",
            "RandomArcade",
            "RandomSpriteState",
            "DebugEquip",
            "InnateActions",
            "ReagentGrinder",
            "Grindable",
            "Juiceable",
            "WelderRefinable",
            "ConveyorAssembly",
            "TwoWayLever",
            "FirelockElectronics",
            "ChemicalInjectionProjectile",
            "Machine",
            "MachinePart",
            "MachineFrame",
            "MachineBoard",
            "ChemicalAmmo",
            "BiologicalSurgeryData",
            "CargoTelepad",
            "TraitorDeathMatchRedemption",
            "GlassBeaker",
            "SliceableFood",
            "DamageOtherOnHit",
            "SinguloFood",
            "DamageOnLand",
            "SmokeSolutionAreaEffect",
            "FoamSolutionAreaEffect",
            "GasFilter",
            "Recyclable",
            "LightReplacer",
            "SecretStash",
            "Toilet",
            "ClusterFlash",
            "Repairable",
            "GasGenerator",
            "SolutionTransfer",
            "Shovel",
            "ReagentTank",
            "UtilityAI",
            "MouseAccent",
            "GhostTakeoverAvailable",
            "GhostRoleMobSpawner",
            "GhostOnMove",
            "BedsheetSpawner",
            "ToySpawner",
            "FigureSpawner",
            "RandomSpawner",
            "SpawnAfterInteract",
            "DisassembleOnActivate",
            "ExplosionLaunched",
            "BeingCloned",
            "Advertise",
        };
    }
}
