- type: entity
  id: InflatableWall
  name: inflatable barricade
  description: An inflated membrane. Activate to deflate. Do not puncture.
  components:
  - type: Clickable
  - type: InteractionOutline
  - type: Sprite
    sprite: Objects/Misc/inflatable_wall.rsi
    state: inflatable_wall
  - type: Physics
    bodyType: Static
    fixtures:
    - shape:
        !type:PhysShapeAabb
          bounds: "-0.5, -0.5, 0.5, 0.5"
      mass: 15
      layer:
      - Impassable
      - MobImpassable
      - VaultImpassable
      - SmallImpassable
  - type: Damageable
    resistances: inflatableResistances
  - type: Destructible
    thresholds:
    - trigger:
        !type:DamageTrigger
        damage: 20
      behaviors:
      - !type:DoActsBehavior
        acts: [ "Destruction" ]
  - type: DisassembleOnActivate
    prototype: InflatableWallStack1
    doAfter: 3
  - type: Airtight
  - type: SnapGrid
  placement:
    mode: SnapgridCenter
