- type: shader
  id: CircleMask
  kind: source
  path: "/Textures/Shaders/circle_mask.swsl"

- type: shader
  id: GradientCircleMask
  kind: source
  path: "/Textures/Shaders/gradient_circle_mask.swsl"

- type: shader
  id: ColoredScreenBorder
  kind: source
  path: "/Textures/Shaders/colored_screen_border.swsl"

- type: shader
  id: FlashedEffect
  kind: source
  path: "/Textures/Shaders/flashed_effect.swsl"

- type: shader
  id: Singularity
  kind: source
  path: "/Textures/Shaders/singularity.swsl"
  params:
    positionInput: 0,0
    falloff: 5
    intensity: 5

- type: shader
  id: Texture
  kind: source
  path: "/Textures/Shaders/texture.swsl"
  params:
    positionInput: 0, 0
    pixelSize: 32, 32
    alphaCutoff: 0
    removeTransparency: false
