21 lines
471 B
C#
21 lines
471 B
C#
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using Robust.Client.Graphics;
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namespace Content.Client.Physics;
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public sealed class JointVisualsSystem : EntitySystem
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{
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[Dependency] private readonly IOverlayManager _overlay = default!;
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public override void Initialize()
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{
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base.Initialize();
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_overlay.AddOverlay(new JointVisualsOverlay(EntityManager));
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_overlay.RemoveOverlay<JointVisualsOverlay>();
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}
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}
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