2023-07-08 14:08:32 +10:00
|
|
|
using System.Numerics;
|
2023-03-06 11:06:57 -08:00
|
|
|
using Content.Client.UserInterface.Systems.Chat.Widgets;
|
|
|
|
|
using Robust.Client.UserInterface;
|
|
|
|
|
using Robust.Client.UserInterface.Controls;
|
|
|
|
|
|
|
|
|
|
namespace Content.Client.UserInterface.Screens;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Screens that are considered to be 'in-game'.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public abstract class InGameScreen : UIScreen
|
|
|
|
|
{
|
|
|
|
|
public Action<Vector2>? OnChatResized;
|
|
|
|
|
|
|
|
|
|
public abstract ChatBox ChatBox { get; }
|
|
|
|
|
|
|
|
|
|
public abstract void SetChatSize(Vector2 size);
|
|
|
|
|
}
|