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using Content.Client.Eui;
using Content.Shared._White.Cult.UI;
using JetBrains.Annotations;
using Robust.Client.Graphics;
namespace Content.Client._White.Cult.UI.CultBloodSpellsEui;
[UsedImplicitly]
public sealed class CultBloodSpellsEui : BaseEui
{
private readonly CultBloodSpellsMenu _menu;
private bool _messageSent;
public CultBloodSpellsEui()
{
_menu = new CultBloodSpellsMenu();
_menu.OnClose += () =>
{
if (_messageSent)
return;
SendMessage(new BloodSpellMessage(BloodSpellMessageState.Cancel));
_messageSent = true;
};
_menu.RemoveButton.OnPressed += _ =>
{
Send(BloodSpellMessageState.Remove);
};
_menu.CreateButton.OnPressed += _ =>
{
Send(BloodSpellMessageState.Create);
};
}
private void Send(BloodSpellMessageState state)
{
SendMessage(new BloodSpellMessage(state));
_messageSent = true;
_menu.Close();
}
public override void Opened()
{
IoCManager.Resolve<IClyde>().RequestWindowAttention();
_menu.OpenCentered();
}
public override void Closed()
{
base.Closed();
_menu.Close();
}
}