using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
namespace Content.Server.Atmos.Components;
/// <summary>
/// Component that defines the default GasMixture for a map.
/// </summary>
[RegisterComponent, Access(typeof(SharedAtmosphereSystem))]
public sealed partial class MapAtmosphereComponent : SharedMapAtmosphereComponent
{
/// The default GasMixture a map will have. Space mixture by default.
[DataField, ViewVariables(VVAccess.ReadWrite)]
public GasMixture Mixture = GasMixture.SpaceGas;
/// Whether empty tiles will be considered space or not.
public bool Space = true;
public SharedGasTileOverlaySystem.GasOverlayData Overlay;
}