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OldThink/Content.Server/Doors/WireActions/DoorBoltLightWireAction.cs

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using Content.Server.Doors.Systems;
using Content.Server.Wires;
using Content.Shared.Doors;
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using Content.Shared.Doors.Components;
using Content.Shared.Wires;
namespace Content.Server.Doors;
public sealed partial class DoorBoltLightWireAction : ComponentWireAction<DoorBoltComponent>
{
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public override Color Color { get; set; } = Color.Lime;
public override string Name { get; set; } = "wire-name-bolt-light";
public override StatusLightState? GetLightState(Wire wire, DoorBoltComponent comp)
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=> comp.BoltLightsEnabled ? StatusLightState.On : StatusLightState.Off;
public override object StatusKey { get; } = AirlockWireStatus.BoltLightIndicator;
public override bool Cut(EntityUid user, Wire wire, DoorBoltComponent door)
{
EntityManager.System<DoorSystem>().SetBoltLightsEnabled((wire.Owner, door), false);
return true;
}
public override bool Mend(EntityUid user, Wire wire, DoorBoltComponent door)
{
EntityManager.System<DoorSystem>().SetBoltLightsEnabled((wire.Owner, door), true);
return true;
}
public override void Pulse(EntityUid user, Wire wire, DoorBoltComponent door)
{
EntityManager.System<DoorSystem>().SetBoltLightsEnabled((wire.Owner, door), !door.BoltLightsEnabled);
}
}