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OldThink/Content.Server/Ghost/Roles/Raffles/RngGhostRoleRaffleDecider.cs

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842 B
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Cherrypicks 4 (#393) * Immovable Rod changes (#26757) * Adds non randomized rod velocity (#27123) * adds non randomized rod velocity * Adds despawn suffix to despawn rod * make fire spreading scale with mass (#27202) * make fire spreading scale with mass * realer --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * lower max firestacks to 10, refactor flammable (#27159) * lower max firestacks to 10, refactor flammable * fix * uncap fire stack damage, lower fire stack damage * fix fire spread round removal (#27986) * fix a resolve debug assert * rewrite fire spread --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * fire troll fix (#28034) Co-authored-by: deltanedas <@deltanedas:kde.org> * Hide doafters if you're in a container (#29487) * Hide doafters if you're in a container * Out of the loop --------- Co-authored-by: plykiya <plykiya@protonmail.com> * Add ghost role raffles (#26629) * Add ghost role raffles * GRR: Fix dialogue sizing, fix merge * GRR: Add raffle deciders (winner picker) * GRR: Make settings prototype based with option to override * GRR: Use Raffles folder and namespace * GRR: DataFieldify and TimeSpanify * GRR: Don't actually DataFieldify HashSet<ICommonSession>s * GRR: add GetGhostRoleCount() + docs * update engine on branch * Ghost role raffles: docs, fix window size, cleanup, etc * GRR: Admin UI * GRR: Admin UI: Display initial/max/ext of selected raffle settings proto * GRR: Make a ton of roles raffled * Make ERT use short raffle timer (#27830) Co-authored-by: plykiya <plykiya@protonmail.com> * gives loneops a proper ghost role raffle (#27841) * shorten short raffle (#28685) * - fix: Conflicts. * - fix. --------- Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com> Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: plykiya <plykiya@protonmail.com> Co-authored-by: no <165581243+pissdemon@users.noreply.github.com> Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com> Co-authored-by: HS <81934438+HolySSSS@users.noreply.github.com>
2024-06-29 20:02:26 +00:00
using System.Linq;
using JetBrains.Annotations;
using Robust.Shared.Player;
using Robust.Shared.Random;
namespace Content.Server.Ghost.Roles.Raffles;
/// <summary>
/// Chooses the winner of a ghost role raffle entirely randomly, without any weighting.
/// </summary>
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
public sealed partial class RngGhostRoleRaffleDecider : IGhostRoleRaffleDecider
{
public void PickWinner(IEnumerable<ICommonSession> candidates, Func<ICommonSession, bool> tryTakeover)
{
var random = IoCManager.Resolve<IRobustRandom>();
var choices = candidates.ToList();
random.Shuffle(choices); // shuffle the list so we can pick a lucky winner!
foreach (var candidate in choices)
{
if (tryTakeover(candidate))
return;
}
}
}