using System.Threading;
using System.Threading.Tasks;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators.Math;
/// <summary>
/// Just sets a blackboard key to a float
/// </summary>
public sealed partial class SetFloatOperator : HTNOperator
{
[DataField(required: true)]
public string TargetKey = string.Empty;
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float Amount;
public override async Task<(bool Valid, Dictionary<string, object>? Effects)> Plan(NPCBlackboard blackboard,
CancellationToken cancelToken)
return (
true,
new Dictionary<string, object>
{ TargetKey, Amount }
}
);