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OldThink/Content.Server/Salvage/Magnet/SalvageMagnetTargetComponent.cs

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Salvage magnet revamp (#23119) * Generic offering window * More work * weh * Parity * Progression meter * magnet * rona * PG asteroid work * code red * Asteroid spawnings * clams * a * Marker fixes * More fixes * Workings of biome asteroids * A * Fix this loading code * a * Fix masking * weh * Fixes * Magnet claiming * toe * petogue * magnet * Bunch of fixes * Fix default * Fixes * asteroids * Fix offerings * Localisation and a bunch of fixes * a * Fixes * Preliminary draft * Announcement fixes * Fixes and bump spawn rate * Fix asteroid spawns and UI * More fixes * Expeditions fix * fix * Gravity * Fix announcement rounding * a * Offset tweak * sus * jankass * Fix merge
2024-01-04 14:25:32 +11:00
namespace Content.Server.Salvage.Magnet;
/// <summary>
/// Indicates the entity is a salvage target for tracking.
/// </summary>
[RegisterComponent]
public sealed partial class SalvageMagnetTargetComponent : Component
{
/// <summary>
/// Entity that spawned us.
/// </summary>
[DataField]
public EntityUid DataTarget;
}
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