using Content.Server.Atmos;
using Content.Shared.Atmos;
namespace Content.Server._White.Flamethrower;
[RegisterComponent]
public sealed partial class GasProjectileComponent : Component
{
public GasMixture? GasMixture;
public TileInfo? LastTile;
public TileInfo? CurTile;
[DataField("gasUsagePerTile", required: true)]
[ViewVariables(VVAccess.ReadWrite)]
public float GasUsagePerTile;
}
public record struct TileInfo(EntityUid? GridUid, EntityUid? MapUid, Vector2i Tile);