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OldThink/Content.Server/_White/Other/EngineMarkComponent.cs

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перенос файлов сервера из папки `White` в `_White`
2024-01-28 18:18:54 +07:00
namespace Content.Server._White.Other;
Aspects (#399) * base * remove redudant shit * implement needed * doc * manager * Commands * Update AspectManager.cs * oops, hardcoded! * fix * похуй * да похуй * увфывфывфывфыв * Update AspectManager.cs * RandomAccentAspect * avoid repeating * FastAndFuriousAccent * Update Aspects.yml * Update FastandFuriousAspect.cs * RandomAppearanceAspect * helpers and some shit * Bombassssssss * DrunkAspect * CargoRich * TraitoredAspect * require info and feature to force aspect * add exec only in lobby * deforce command * Update TraitoredAspect.cs * Prepare for Bloody and Weak Aspects. * comments * WeakWallsAspect * tweak * NoEngineAspect * airunlock aspect * BloodyAspect * WeakAspect * BattledAspect * I Have Two Butts But I must Seat * веса * Update WhiteCVars.cs
2023-09-17 18:51:42 +06:00
/*
* Used for mark engines, used by NoEngine Aspect.
*/
[RegisterComponent]
public sealed partial class EngineMarkComponent : Component
{
}
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