2023-02-13 07:20:39 -05:00
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using Robust.Shared.GameStates;
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namespace Content.Shared.Conveyor;
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2022-08-06 16:32:38 +10:00
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/// <summary>
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/// Used to track which conveyors are relevant in case there's a lot of them.
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/// </summary>
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[RegisterComponent]
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2023-08-22 18:14:33 -07:00
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public sealed partial class ActiveConveyorComponent : Component
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2022-08-06 16:32:38 +10:00
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{
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}
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