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OldThink/Content.Shared/Projectiles/EmbedEvent.cs

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Make throwable star damage stamina (#23527) * feat(star.yml): make throwable star damage stamina * feat(Components): add new StaminaTresholdDamageOnEmbedComponent * feat(SharedProjectileSystem): update system with new events to change stamins treshold on embeed projectile remove / add * feat(StaminaSystem): update system with new subscriptions * feat(throwing_stars): update yml with new component * feat(StaminaDamageOnEmbed): add stamina damage on embeed * cleanup unused / ajust numbers * fix(StaminaSystem / OnEmbedComponent ) apply requested changes * Rest of the review * another warning --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-14 12:10:50 +03:00
namespace Content.Shared.Projectiles;
/// <summary>
/// Raised directed on an entity when it embeds in another entity.
/// </summary>
[ByRefEvent]
public readonly record struct EmbedEvent(EntityUid? Shooter, EntityUid Embedded)
{
public readonly EntityUid? Shooter = Shooter;
/// <summary>
/// Entity that is embedded in.
/// </summary>
public readonly EntityUid Embedded = Embedded;
}
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