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OldThink/Content.Shared/Salvage/Magnet/AsteroidOffering.cs

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Salvage magnet revamp (#23119) * Generic offering window * More work * weh * Parity * Progression meter * magnet * rona * PG asteroid work * code red * Asteroid spawnings * clams * a * Marker fixes * More fixes * Workings of biome asteroids * A * Fix this loading code * a * Fix masking * weh * Fixes * Magnet claiming * toe * petogue * magnet * Bunch of fixes * Fix default * Fixes * asteroids * Fix offerings * Localisation and a bunch of fixes * a * Fixes * Preliminary draft * Announcement fixes * Fixes and bump spawn rate * Fix asteroid spawns and UI * More fixes * Expeditions fix * fix * Gravity * Fix announcement rounding * a * Offset tweak * sus * jankass * Fix merge
2024-01-04 14:25:32 +11:00
using Content.Shared.Procedural;
namespace Content.Shared.Salvage.Magnet;
/// <summary>
/// Asteroid offered for the magnet.
/// </summary>
public record struct AsteroidOffering : ISalvageMagnetOffering
{
public DungeonConfigPrototype DungeonConfig;
/// <summary>
/// Calculated marker layers for the asteroid.
/// </summary>
public Dictionary<string, int> MarkerLayers;
}
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