Files
17 lines
547 B
C#
17 lines
547 B
C#
using Content.Shared.Inventory;
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using Content.Shared.StepTrigger.Systems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.StepTrigger.Components;
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/// <summary>
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/// This is used for cancelling step trigger events if the user is wearing clothing in a valid slot.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(StepTriggerImmuneSystem))]
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public sealed partial class ClothingRequiredStepTriggerImmuneComponent : Component, IClothingSlots
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{
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[DataField]
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public SlotFlags Slots { get; set; } = SlotFlags.FEET;
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}
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