8 lines
230 B
C#
8 lines
230 B
C#
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namespace Content.Shared.Weapons.Ranged.Events;
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/// <summary>
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/// Raised directed on the gun when trying to fire it while it's out of ammo
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/// </summary>
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[ByRefEvent]
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public record struct OnEmptyGunShotEvent(EntityUid EmptyGun);
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