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OldThink/Resources/Locale/en-US/traitor-death-match/components/traitor-death-match-redemption-component.ftl

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traitor-death-match-redemption-component-interact-using-main-message = The machine buzzes, and displays: {$secondMessage}
traitor-death-match-redemption-component-interact-using-no-mind-message = "AUTHENTICATION FAILED (0045)"
traitor-death-match-redemption-component-interact-using-no-user-mind-message = "AUTHENTICATION FAILED (0052)"
traitor-death-match-redemption-component-interact-using-no-pda-message = GIVEN PDA IS NOT A PDA (0058)"
traitor-death-match-redemption-component-interact-using-no-pda-owner-message ="GIVEN PDA HAS NO OWNER (0064)"
traitor-death-match-redemption-component-interact-using-pda-different-user-message = "GIVEN PDA OWNED BY USER (0070)"
traitor-death-match-redemption-component-interact-using-no-pda-in-pocket-message = "NO USER PDA IN IDCARD POCKET (0083)"
traitor-death-match-redemption-component-interact-using-tampering-detected = "TAMPERING DETECTED (0101)"
traitor-death-match-redemption-component-interact-using-user-no-uplink-account-message = "USER PDA HAS NO UPLINK ACCOUNT (0102)"
traitor-death-match-redemption-component-interact-using-victim-no-uplink-account-message = "USER PDA HAS NO UPLINK ACCOUNT (0108)"
get that crap outta here (completely rewrites inventorysystem) (#5807) * some work * equip: done unequip: todo * unequipping done & refactored events * workin * movin * reee namespaces * stun * mobstate * fixes * some work on events * removes serverside itemcomp & misc fixes * work * smol merge fix * ports template to prototype & finishes ui * moves relay & adds containerenumerator * actions & cuffs * my god what is actioncode * more fixes * im loosing my grasp on reality * more fixes * more work * explosions * yes * more work * more fixes * merge master & misc fixed because i forgot to commit before merging master * more fixes * fixes * moar * more work * moar fixes * suffixmap * more work on client * motivation low * no. no containers * mirroring client to server * fixes * move serverinvcomp * serverinventorycomponent is dead * gaming * only strippable & ai left... * only ai and richtext left * fixes ai * fixes * fixes sprite layers * more fixes * resolves optional * yes * stable:tm: * fixes * moar fixes * moar * fix some tests * lmao * no comment * good to merge:tm: * fixes build but for real * adresses some reviews * adresses some more reviews * nullables, yo * fixes lobbyscreen * timid refactor to differentiate actor & target * adresses more reviews * more * my god what a mess * removed the rest of duplicates * removed duplicate slotflags and renamed shoes to feet * removes another unused one * yes * fixes lobby & makes tryunequip return unequipped item * fixes * some funny renames * fixes * misc improvements to attemptevents * fixes * merge fixes Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
traitor-death-match-redemption-component-interact-using-success-message = The machine plays a happy little tune, and displays: "SUCCESS: {$tcAmount} TC TRANSFERRED"