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OldThink/Resources/Textures/Objects/Tools/Decoys/commander_decoy.rsi/meta.json

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Syndicate Decoy Bundle + Snap Pops (#25333) * it works halilujeah * toggleable lights removes a redundant flashlight since you can turn on the balloons to cast light * final touches syndicate decoys :trollface: * touches it works now * minor spelling mistake :star: * minor spelling mistake 2 darn * adds whistle commanders now spawn with a whistle around their neck * yaml linter luv you linter baby * smallify the whistle it was way too big, this has been addressed * sprite fix am dummy :+1: * netsync errors wouldn't compile properly * forgor * i suck at yaml smh * decoys for all now both syndicate and traitors can use the decoys, yippee! * Update meta.json credit my discord username * Update uplink-catalog.ftl * Update decoys.yml base decoy no longer shows in the entity browser * immortal gone balloons have gained mortality
2024-02-28 16:53:46 -05:00
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Modified from existing sprites.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "folded"
},
{
"name": "cballoon",
"directions": 4
}
]
}
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