Files

71 lines
987 B
JSON
Raw Permalink Normal View History

{
"version": 1,
"license": "CC-BY-SA-3.0",
[Feat] Airlocks lights + texture replace + some translate fixes (#97) * Airlocks lights * bookshelf fix * killsign translate * some jobs names changes * outerclothing * clothing all * tiles * decals * bubbles * uranium glass * SMES fix * generators resprite * redundant delete * RSI validator fix # Conflicts: # Content.Client/Doors/AirlockSystem.cs # Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml # Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png # Resources/Textures/Clothing/Hands/Gloves/captain.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/captain.rsi/icon.png # Resources/Textures/Clothing/Head/Hats/captain.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Hats/captain.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png # Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/icon.png # Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png # Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Armor/armor_reflec.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/bulletproof.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/icon.png # Resources/Textures/Clothing/Shoes/Boots/magboots-advanced.rsi/equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots-syndicate.rsi/on-equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/on-equipped-FEET.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/icon.png # Resources/Textures/Effects/creampie.rsi/meta.json # Resources/Textures/Effects/speech.rsi/alien0.png # Resources/Textures/Effects/speech.rsi/alien1.png # Resources/Textures/Effects/speech.rsi/alien2.png # Resources/Textures/Effects/speech.rsi/alienroyal0.png # Resources/Textures/Effects/speech.rsi/alienroyal1.png # Resources/Textures/Effects/speech.rsi/alienroyal2.png # Resources/Textures/Effects/speech.rsi/blob0.png # Resources/Textures/Effects/speech.rsi/blob1.png # Resources/Textures/Effects/speech.rsi/blob2.png # Resources/Textures/Effects/speech.rsi/clock0.png # Resources/Textures/Effects/speech.rsi/clock1.png # Resources/Textures/Effects/speech.rsi/clock2.png # Resources/Textures/Effects/speech.rsi/default0.png # Resources/Textures/Effects/speech.rsi/default1.png # Resources/Textures/Effects/speech.rsi/default2.png # Resources/Textures/Effects/speech.rsi/guardian0.png # Resources/Textures/Effects/speech.rsi/guardian1.png # Resources/Textures/Effects/speech.rsi/guardian2.png # Resources/Textures/Effects/speech.rsi/holo0.png # Resources/Textures/Effects/speech.rsi/holo1.png # Resources/Textures/Effects/speech.rsi/holo2.png # Resources/Textures/Effects/speech.rsi/lawyer0.png # Resources/Textures/Effects/speech.rsi/lawyer1.png # Resources/Textures/Effects/speech.rsi/lawyer2.png # Resources/Textures/Effects/speech.rsi/machine0.png # Resources/Textures/Effects/speech.rsi/machine1.png # Resources/Textures/Effects/speech.rsi/machine2.png # Resources/Textures/Effects/speech.rsi/meta.json # Resources/Textures/Effects/speech.rsi/moth0.png # Resources/Textures/Effects/speech.rsi/moth1.png # Resources/Textures/Effects/speech.rsi/moth2.png # Resources/Textures/Effects/speech.rsi/robot0.png # Resources/Textures/Effects/speech.rsi/robot1.png # Resources/Textures/Effects/speech.rsi/robot2.png # Resources/Textures/Effects/speech.rsi/slime0.png # Resources/Textures/Effects/speech.rsi/slime1.png # Resources/Textures/Effects/speech.rsi/slime2.png # Resources/Textures/Effects/speech.rsi/swarmer0.png # Resources/Textures/Effects/speech.rsi/swarmer1.png # Resources/Textures/Effects/speech.rsi/swarmer2.png # Resources/Textures/Effects/speech.rsi/syndibot0.png # Resources/Textures/Effects/speech.rsi/syndibot1.png # Resources/Textures/Effects/speech.rsi/syndibot2.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_active.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_deactive.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_off.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_on.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json # Resources/Textures/Tiles/white_diagonal_mini.png
2023-05-24 21:47:35 +03:00
"copyright": "Taken from TauCetiStation at https://github.com/TauCetiStation/TauCetiClassic/commit/ed880fc5f1c41623906f39bf8b74e3db9911cc56",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "ca_off"
},
{
"name": "ca_on"
Power monitoring console overhaul (#20927) * Prototyping whole station wire map * More prototyping * Added icons for the different power distributors and toggleable cable displays * Power cable layouts are now only sent to the client when the power monitor is open * UI prototyping * Power monitors can now see the sprites of distant entities, long entity names are truncated * Updated how network devices are added to the player's PVS * More feature prototypes * Added source / load symbols * Final prototype! Time to actually code it properly... * Start of code clean up * Continuing code clean up * Fixed UI appearance * Code clean up complete * Removed unnecessary changes * Updated how power values are calculated, added UI warnings for power sinks and power net checks * Updated how power values are calculated again, added support for portable generators * Removed unnecessary files * Map beacons start toggled off, console map now works outside the station, fixed substation icon * Made some of Sloth's requested changes. Power distributors don't blink anymore, unless selected * Moved a number of static variables in PowerMonitoringHelper to sensible places in the main files. Added a NavMapTrackableComponent so that you can specify how individual entities appear on the navmap * Updated the colors/positions of HV cables and SMESes to improve contrast * Fixed SMES color in map legend * Partially fixed auto-scrolling on device selection, made sublists alphabetical * Changed how auto-scroll is handled * Changed the font color of the console warning messages * Reduced the font size of beacon labels * Added the station name to the console * Organized references * Removed unwanted changes to RobustToolbox * Fix merge conflict * Fix merge conflict, maybe * Fix merge conflict * Updated outdated reference * Fixed portable_generator.yml * Implemented a number of requested changes, move bit masks to a shared component * Navigate listings via the navmap * First attempt at improving efficiency * Second attempt at optimization, entity grouping added for solar panels * Finished solar panel entity joining * Finished major revisions, code clean up needed * Finializing optimizations * Made requested changes * Bug fix, removed obsolete code * Bug fixes * Bug fixes * STarted revisions * Further revisions * More revision * Finalizing revisions. Need to make RT PR * Code tidying * More code tidying * Trying to avoid merge conflicts * Trying to avoid merge conflicts * Removed use of PVS * Improving efficiency * Addressed a bunch of outstanding issues * Clear old data on console refresh * UI adjustments * Made node comparison more robust. More devices can be combined into one entry * Added missing component 'dirty'
2023-12-24 00:07:41 -06:00
},
{
"name": "static"
},
{
"name": "ca_active",
"delays": [
[
0.1,
0.1,
0.1,
0.1,
[Feat] Airlocks lights + texture replace + some translate fixes (#97) * Airlocks lights * bookshelf fix * killsign translate * some jobs names changes * outerclothing * clothing all * tiles * decals * bubbles * uranium glass * SMES fix * generators resprite * redundant delete * RSI validator fix # Conflicts: # Content.Client/Doors/AirlockSystem.cs # Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml # Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png # Resources/Textures/Clothing/Hands/Gloves/captain.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/captain.rsi/icon.png # Resources/Textures/Clothing/Head/Hats/captain.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Hats/captain.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png # Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/icon.png # Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png # Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Armor/armor_reflec.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/bulletproof.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/icon.png # Resources/Textures/Clothing/Shoes/Boots/magboots-advanced.rsi/equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots-syndicate.rsi/on-equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/on-equipped-FEET.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/icon.png # Resources/Textures/Effects/creampie.rsi/meta.json # Resources/Textures/Effects/speech.rsi/alien0.png # Resources/Textures/Effects/speech.rsi/alien1.png # Resources/Textures/Effects/speech.rsi/alien2.png # Resources/Textures/Effects/speech.rsi/alienroyal0.png # Resources/Textures/Effects/speech.rsi/alienroyal1.png # Resources/Textures/Effects/speech.rsi/alienroyal2.png # Resources/Textures/Effects/speech.rsi/blob0.png # Resources/Textures/Effects/speech.rsi/blob1.png # Resources/Textures/Effects/speech.rsi/blob2.png # Resources/Textures/Effects/speech.rsi/clock0.png # Resources/Textures/Effects/speech.rsi/clock1.png # Resources/Textures/Effects/speech.rsi/clock2.png # Resources/Textures/Effects/speech.rsi/default0.png # Resources/Textures/Effects/speech.rsi/default1.png # Resources/Textures/Effects/speech.rsi/default2.png # Resources/Textures/Effects/speech.rsi/guardian0.png # Resources/Textures/Effects/speech.rsi/guardian1.png # Resources/Textures/Effects/speech.rsi/guardian2.png # Resources/Textures/Effects/speech.rsi/holo0.png # Resources/Textures/Effects/speech.rsi/holo1.png # Resources/Textures/Effects/speech.rsi/holo2.png # Resources/Textures/Effects/speech.rsi/lawyer0.png # Resources/Textures/Effects/speech.rsi/lawyer1.png # Resources/Textures/Effects/speech.rsi/lawyer2.png # Resources/Textures/Effects/speech.rsi/machine0.png # Resources/Textures/Effects/speech.rsi/machine1.png # Resources/Textures/Effects/speech.rsi/machine2.png # Resources/Textures/Effects/speech.rsi/meta.json # Resources/Textures/Effects/speech.rsi/moth0.png # Resources/Textures/Effects/speech.rsi/moth1.png # Resources/Textures/Effects/speech.rsi/moth2.png # Resources/Textures/Effects/speech.rsi/robot0.png # Resources/Textures/Effects/speech.rsi/robot1.png # Resources/Textures/Effects/speech.rsi/robot2.png # Resources/Textures/Effects/speech.rsi/slime0.png # Resources/Textures/Effects/speech.rsi/slime1.png # Resources/Textures/Effects/speech.rsi/slime2.png # Resources/Textures/Effects/speech.rsi/swarmer0.png # Resources/Textures/Effects/speech.rsi/swarmer1.png # Resources/Textures/Effects/speech.rsi/swarmer2.png # Resources/Textures/Effects/speech.rsi/syndibot0.png # Resources/Textures/Effects/speech.rsi/syndibot1.png # Resources/Textures/Effects/speech.rsi/syndibot2.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_active.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_deactive.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_off.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_on.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json # Resources/Textures/Tiles/white_diagonal_mini.png
2023-05-24 21:47:35 +03:00
0.1,
0.1
]
]
},
{
"name": "ca_deactive",
"delays": [
[
0.1,
0.1,
0.1,
0.1,
[Feat] Airlocks lights + texture replace + some translate fixes (#97) * Airlocks lights * bookshelf fix * killsign translate * some jobs names changes * outerclothing * clothing all * tiles * decals * bubbles * uranium glass * SMES fix * generators resprite * redundant delete * RSI validator fix # Conflicts: # Content.Client/Doors/AirlockSystem.cs # Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml # Resources/Textures/Clothing/Back/Backpacks/security.rsi/equipped-BACKPACK.png # Resources/Textures/Clothing/Hands/Gloves/captain.rsi/equipped-HAND.png # Resources/Textures/Clothing/Hands/Gloves/captain.rsi/icon.png # Resources/Textures/Clothing/Head/Hats/captain.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Hats/captain.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png # Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png # Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/icon.png # Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/Cloaks/hos.rsi/icon.png # Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Armor/armor_reflec.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/bulletproof.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/insp_coat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Vests/kevlar.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/icon.png # Resources/Textures/Clothing/Shoes/Boots/magboots-advanced.rsi/equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots-syndicate.rsi/on-equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/equipped-FEET.png # Resources/Textures/Clothing/Shoes/Boots/magboots.rsi/on-equipped-FEET.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/cargotech.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/qm.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/cargotech.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/librarian.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/qm.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/salvage.rsi/icon.png # Resources/Textures/Effects/creampie.rsi/meta.json # Resources/Textures/Effects/speech.rsi/alien0.png # Resources/Textures/Effects/speech.rsi/alien1.png # Resources/Textures/Effects/speech.rsi/alien2.png # Resources/Textures/Effects/speech.rsi/alienroyal0.png # Resources/Textures/Effects/speech.rsi/alienroyal1.png # Resources/Textures/Effects/speech.rsi/alienroyal2.png # Resources/Textures/Effects/speech.rsi/blob0.png # Resources/Textures/Effects/speech.rsi/blob1.png # Resources/Textures/Effects/speech.rsi/blob2.png # Resources/Textures/Effects/speech.rsi/clock0.png # Resources/Textures/Effects/speech.rsi/clock1.png # Resources/Textures/Effects/speech.rsi/clock2.png # Resources/Textures/Effects/speech.rsi/default0.png # Resources/Textures/Effects/speech.rsi/default1.png # Resources/Textures/Effects/speech.rsi/default2.png # Resources/Textures/Effects/speech.rsi/guardian0.png # Resources/Textures/Effects/speech.rsi/guardian1.png # Resources/Textures/Effects/speech.rsi/guardian2.png # Resources/Textures/Effects/speech.rsi/holo0.png # Resources/Textures/Effects/speech.rsi/holo1.png # Resources/Textures/Effects/speech.rsi/holo2.png # Resources/Textures/Effects/speech.rsi/lawyer0.png # Resources/Textures/Effects/speech.rsi/lawyer1.png # Resources/Textures/Effects/speech.rsi/lawyer2.png # Resources/Textures/Effects/speech.rsi/machine0.png # Resources/Textures/Effects/speech.rsi/machine1.png # Resources/Textures/Effects/speech.rsi/machine2.png # Resources/Textures/Effects/speech.rsi/meta.json # Resources/Textures/Effects/speech.rsi/moth0.png # Resources/Textures/Effects/speech.rsi/moth1.png # Resources/Textures/Effects/speech.rsi/moth2.png # Resources/Textures/Effects/speech.rsi/robot0.png # Resources/Textures/Effects/speech.rsi/robot1.png # Resources/Textures/Effects/speech.rsi/robot2.png # Resources/Textures/Effects/speech.rsi/slime0.png # Resources/Textures/Effects/speech.rsi/slime1.png # Resources/Textures/Effects/speech.rsi/slime2.png # Resources/Textures/Effects/speech.rsi/swarmer0.png # Resources/Textures/Effects/speech.rsi/swarmer1.png # Resources/Textures/Effects/speech.rsi/swarmer2.png # Resources/Textures/Effects/speech.rsi/syndibot0.png # Resources/Textures/Effects/speech.rsi/syndibot1.png # Resources/Textures/Effects/speech.rsi/syndibot2.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_active.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_deactive.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_off.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/ca_on.png # Resources/Textures/Structures/Power/Generation/Singularity/collector.rsi/meta.json # Resources/Textures/Tiles/white_diagonal_mini.png
2023-05-24 21:47:35 +03:00
0.1,
0.1
]
]
},
{
"name": "cu"
},
{
"name": "ca-o0",
"delays": [
[
0.2,
0.2
]
]
},
{
"name": "ca-o1"
},
{
"name": "ca-o2"
},
{
"name": "ca-o3"
},
{
"name": "ca-tank"
}
]
}