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OldThink/Content.Shared/Construction/IGraphAction.cs

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Data-oriented Construction System (#2152) - Powerful - Data-oriented - Approved by PJB - Powered by node graphs and AI pathfinding - Coded by the same nerd who brought you atmos Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00
#nullable enable
using System.Threading.Tasks;
Massive Namespace Cleanup (#3120) * Engine namespace changes. * Automated remove redundant using statements. * Simplified Graphics namespace. * Apparently the container system stores full type names in the map file.😞 This updates those names. * API Changes to LocalizationManager.LoadCulture. * Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
Data-oriented Construction System (#2152) - Powerful - Data-oriented - Approved by PJB - Powered by node graphs and AI pathfinding - Coded by the same nerd who brought you atmos Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00
namespace Content.Shared.Construction
{
public interface IGraphAction : IExposeData
{
Task PerformAction(IEntity entity, IEntity? user);
}
}
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