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OldThink/Content.Client/Shuttles/Systems/ShuttleConsoleSystem.cs

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using Content.Shared.Shuttles.Components;
using Content.Shared.Shuttles.Events;
using Content.Shared.Shuttles.Systems;
using Robust.Shared.GameStates;
namespace Content.Client.Shuttles.Systems
{
public sealed class ShuttleConsoleSystem : SharedShuttleConsoleSystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PilotComponent, ComponentHandleState>(OnHandleState);
}
private void OnHandleState(EntityUid uid, PilotComponent component, ref ComponentHandleState args)
{
if (args.Current is not PilotComponentState state) return;
var console = state.Console.GetValueOrDefault();
if (!console.IsValid())
{
component.Console = null;
return;
}
if (!TryComp<ShuttleConsoleComponent>(console, out var shuttleConsoleComponent))
{
Logger.Warning($"Unable to set Helmsman console to {console}");
return;
}
component.Console = shuttleConsoleComponent;
ActionBlockerSystem.UpdateCanMove(uid);
}
}
}