Files
OldThink/Content.Server/Xenoarchaeology/XenoArtifacts/ArtifactComponent.cs

36 lines
973 B
C#
Raw Normal View History

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Xenoarchaeology.XenoArtifacts;
[RegisterComponent]
public class ArtifactComponent : Component
{
/// <summary>
/// Should artifact pick a random trigger on startup?
/// </summary>
[DataField("randomTrigger")]
public bool RandomTrigger = true;
/// <summary>
/// List of all possible triggers activations.
/// Should be same as components names.
/// </summary>
[DataField("possibleTriggers")]
public string[] PossibleTriggers = {
"ArtifactInteractionTrigger",
"ArtifactGasTrigger"
};
/// <summary>
/// Cooldown time between artifact activations (in seconds).
/// </summary>
[DataField("timer")]
[ViewVariables(VVAccess.ReadWrite)]
public double CooldownTime = 10;
public TimeSpan LastActivationTime;
}