Files
OldThink/Content.Shared/GameObjects/EntitySystemMessages/PlayerContainerVisibilityMessage.cs

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444 B
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using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
[Serializable, NetSerializable]
public class PlayerContainerVisibilityMessage : EntitySystemMessage
{
public readonly bool CanSeeThrough;
public PlayerContainerVisibilityMessage(bool canSeeThrough)
{
CanSeeThrough = canSeeThrough;
}
}
}