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OldThink/Content.Server/GameTicking/GamePresets/PresetDeathMatch.cs

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using Content.Server.GameTicking.GameRules;
using Content.Server.Interfaces.GameTicking;
using Robust.Shared.IoC;
namespace Content.Server.GameTicking.GamePresets
{
public sealed class PresetDeathMatch : GamePreset
{
#pragma warning disable 649
[Dependency] private readonly IGameTicker _gameTicker;
#pragma warning restore 649
public override void Start()
{
_gameTicker.AddGameRule<RuleDeathMatch>();
}
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public override string Description => "Deathmatch, go and kill everybody else to win!";
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}
}