21 lines
593 B
C#
21 lines
593 B
C#
|
|
using Content.Server.DeviceNetwork.Systems;
|
||
|
|
using Content.Server.NodeContainer.Nodes;
|
||
|
|
using Robust.Shared.Analyzers;
|
||
|
|
using Robust.Shared.GameObjects;
|
||
|
|
using Robust.Shared.ViewVariables;
|
||
|
|
|
||
|
|
namespace Content.Server.DeviceNetwork.Components
|
||
|
|
{
|
||
|
|
[RegisterComponent]
|
||
|
|
[Friend(typeof(ApcNetworkSystem))]
|
||
|
|
public class ApcNetworkComponent : Component
|
||
|
|
{
|
||
|
|
public override string Name => "ApcNetworkConnection";
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// The node Group the ApcNetworkConnection is connected to
|
||
|
|
/// </summary>
|
||
|
|
[ViewVariables] public Node? ConnectedNode;
|
||
|
|
}
|
||
|
|
}
|