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OldThink/Content.Server/Xenoarchaeology/XenoArtifacts/Effects/Systems/RandomInstrumentArtifactSystem.cs

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using Content.Server.Instruments;
using Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
using Content.Shared.Instruments;
using Robust.Shared.Random;
namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Systems;
public sealed class RandomInstrumentArtifactSystem : EntitySystem
{
[Dependency] private readonly InstrumentSystem _instrument = default!;
[Dependency] private readonly IRobustRandom _random = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<RandomInstrumentArtifactComponent, ComponentStartup>(OnStartup);
}
private void OnStartup(EntityUid uid, RandomInstrumentArtifactComponent component, ComponentStartup args)
{
if (!TryComp<SharedInstrumentComponent>(uid, out var instrument))
return;
_instrument.SetInstrumentProgram(instrument, (byte) _random.Next(0, 127), 0);
}
}