using Content.Server.Chemistry.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Chemistry.ReactionEffects
{
[UsedImplicitly]
[DataDefinition]
public class FoamAreaReactionEffect : AreaReactionEffect
protected override SolutionAreaEffectComponent? GetAreaEffectComponent(IEntity entity)
return IoCManager.Resolve<IEntityManager>().GetComponentOrNull<FoamSolutionAreaEffectComponent>(entity.Uid);
}