2021-02-12 03:02:20 +01:00
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using Robust.Server.Player;
|
|
|
|
|
|
2021-06-09 22:19:39 +02:00
|
|
|
namespace Content.Server.GameTicking.Presets
|
2021-02-12 03:02:20 +01:00
|
|
|
{
|
2021-02-14 15:39:24 +01:00
|
|
|
[GamePreset("extended")]
|
2021-02-12 03:02:20 +01:00
|
|
|
public class PresetExtended : GamePreset
|
|
|
|
|
{
|
|
|
|
|
public override string Description => "No antagonists, have fun!";
|
|
|
|
|
public override string ModeTitle => "Extended";
|
|
|
|
|
|
|
|
|
|
public override bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false)
|
|
|
|
|
{
|
|
|
|
|
// We do nothing. This is extended after all...
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|