Files
OldThink/Content.Server/_White/AspectsSystem/Base/AspectSystem.cs

143 lines
4.6 KiB
C#
Raw Normal View History

using System.Diagnostics.CodeAnalysis;
using Content.Server.Administration.Logs;
using Content.Server.Chat.Systems;
using Content.Server.GameTicking.Rules;
using Content.Server.GameTicking.Rules.Components;
using Content.Server.Station.Components;
using Content.Shared.Database;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
using Robust.Shared.Timing;
2024-03-30 11:33:13 +07:00
namespace Content.Server._White.AspectsSystem.Base;
2024-03-30 11:33:13 +07:00
/// <summary>
/// Base class for aspect systems.
/// </summary>
/// <typeparam name="T">The type of component to which the system is applied.</typeparam>
public abstract class AspectSystem<T> : GameRuleSystem<T> where T : Component
{
[Dependency] private readonly IAdminLogManager _adminLogManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
2024-03-30 11:33:13 +07:00
protected ISawmill Sawmill = default!;
2024-03-30 11:33:13 +07:00
public override void Initialize()
{
base.Initialize();
2024-03-30 11:33:13 +07:00
Sawmill = Logger.GetSawmill("aspects");
}
2024-03-30 11:33:13 +07:00
/// <summary>
/// Called every tick when this aspect is running.
/// </summary>
public override void Update(float frameTime)
{
base.Update(frameTime);
2024-03-30 11:33:13 +07:00
var query = EntityQueryEnumerator<AspectComponent, GameRuleComponent>();
while (query.MoveNext(out var uid, out var aspect, out var ruleData))
{
2024-03-30 11:33:13 +07:00
if (!GameTicker.IsGameRuleAdded(uid, ruleData))
continue;
2024-03-30 11:33:13 +07:00
if (!GameTicker.IsGameRuleActive(uid, ruleData) && _timing.CurTime >= aspect.StartTime)
{
2024-03-30 11:33:13 +07:00
GameTicker.StartGameRule(uid, ruleData);
}
}
2024-03-30 11:33:13 +07:00
}
2024-03-30 11:33:13 +07:00
/// <summary>
/// Called when an aspect is added to an entity.
/// </summary>
protected override void Added(EntityUid uid, T component, GameRuleComponent gameRule, GameRuleAddedEvent args)
{
base.Added(uid, component, gameRule, args);
2024-03-30 11:33:13 +07:00
if (!TryComp<AspectComponent>(uid, out var aspect))
return;
2024-03-30 11:33:13 +07:00
_adminLogManager.Add(LogType.AspectAnnounced, $"Aspect added {ToPrettyString(uid)}");
2024-03-30 11:33:13 +07:00
if (aspect is { Description: not null, IsHidden: false })
{
2024-03-30 11:33:13 +07:00
_chatSystem.DispatchGlobalAnnouncement(aspect.Description, playSound: false,
colorOverride: Color.Aquamarine);
}
2024-03-30 11:33:13 +07:00
_audio.PlayGlobal(aspect.StartAudio, Filter.Broadcast(), true);
aspect.StartTime = _timing.CurTime + aspect.StartDelay;
}
2024-03-30 11:33:13 +07:00
/// <summary>
/// Called when an aspect is started.
/// </summary>
protected override void Started(
EntityUid uid,
T component,
GameRuleComponent gameRule,
GameRuleStartedEvent args)
{
base.Started(uid, component, gameRule, args);
2024-03-30 11:33:13 +07:00
if (!TryComp<AspectComponent>(uid, out _))
return;
2024-03-30 11:33:13 +07:00
_adminLogManager.Add(LogType.AspectStarted, LogImpact.High, $"Aspect started: {ToPrettyString(uid)}");
}
2024-03-30 11:33:13 +07:00
/// <summary>
/// Called when an aspect is ended.
/// </summary>
protected override void Ended(EntityUid uid, T component, GameRuleComponent gameRule, GameRuleEndedEvent args)
{
base.Ended(uid, component, gameRule, args);
2024-03-30 11:33:13 +07:00
if (!TryComp<AspectComponent>(uid, out var aspect))
return;
2024-03-30 11:33:13 +07:00
_adminLogManager.Add(LogType.AspectStopped, $"Aspect ended: {ToPrettyString(uid)}");
2024-03-30 11:33:13 +07:00
if (aspect is { Name: not null, IsHidden: false })
{
2024-03-30 11:33:13 +07:00
_chatSystem.DispatchGlobalAnnouncement($"Именем аспекта являлось: {aspect.Name}", playSound: false,
colorOverride: Color.Aquamarine);
}
2024-03-30 11:33:13 +07:00
_audio.PlayGlobal(aspect.EndAudio, Filter.Broadcast(), true);
}
2024-01-29 01:02:37 +07:00
2024-03-30 11:33:13 +07:00
#region Helpers
2024-03-30 11:33:13 +07:00
/// <summary>
/// Forces this aspect to end prematurely.
/// </summary>
/// <param name="uid">The entity UID on which the aspect is being performed.</param>
/// <param name="component">The game rule component associated with this aspect (optional).</param>
protected void ForceEndSelf(EntityUid uid, GameRuleComponent? component = null)
{
GameTicker.EndGameRule(uid, component);
}
2024-03-30 11:33:13 +07:00
protected bool TryGetStationGrids(
[NotNullWhen(true)] out EntityUid? targetStation,
[NotNullWhen(true)] out HashSet<EntityUid>? grids)
{
if (!TryGetRandomStation(out targetStation))
{
targetStation = EntityUid.Invalid;
grids = null;
return false;
}
2024-03-30 11:33:13 +07:00
grids = Comp<StationDataComponent>(targetStation.Value).Grids;
2024-03-30 11:33:13 +07:00
return grids.Count > 0;
}
2024-01-29 01:02:37 +07:00
#endregion
2024-03-30 11:33:13 +07:00
}