Files
OldThink/Content.Server/GameObjects/EntitySystems/DoorSystem.cs

24 lines
641 B
C#
Raw Normal View History

using Content.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.Interfaces.GameObjects.Components.Interaction
{
class DoorSystem : EntitySystem
{
public override void Initialize()
{
EntityQuery = new TypeEntityQuery(typeof(ServerDoorComponent));
}
public override void Update(float frameTime)
{
foreach (var entity in RelevantEntities)
{
var comp = entity.GetComponent<ServerDoorComponent>();
comp.OnUpdate(frameTime);
}
}
}
}