2021-06-09 22:19:39 +02:00
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using Content.Client.CharacterInterface;
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2019-04-15 21:11:38 -06:00
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using Robust.Client.UserInterface;
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2018-12-13 07:47:19 -06:00
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2021-06-09 22:19:39 +02:00
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namespace Content.Client.CharacterInfo.Components
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2018-12-13 07:47:19 -06:00
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{
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/// <summary>
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/// An interface which is gathered to assemble the character window from multiple components
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/// </summary>
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public interface ICharacterUI
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{
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/// <summary>
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/// The control which holds the character user interface to be included in the window
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2018-12-13 07:47:19 -06:00
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/// </summary>
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Control Scene { get; }
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/// <summary>
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/// The order it will appear in the character UI, higher is lower
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/// </summary>
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UIPriority Priority { get; }
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2020-11-22 08:38:07 +01:00
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/// <summary>
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/// Called when the CharacterUi was opened
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/// </summary>
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void Opened(){}
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2018-12-13 07:47:19 -06:00
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}
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}
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