using Content.Shared.Tabletop.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Network;
using Robust.Shared.ViewVariables;
namespace Content.Client.Tabletop.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedTabletopDraggableComponent))]
public sealed class TabletopDraggableComponent : SharedTabletopDraggableComponent
// The player dragging the piece
[ViewVariables]
public NetUserId? DraggingPlayer;
}