using Content.Server.Shuttles;
using Content.Server.Shuttles.EntitySystems;
using Content.Shared.Alert;
using Content.Shared.Shuttles;
using Content.Shared.Shuttles.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Alert.Click
{
/// <summary>
/// Stop piloting shuttle
/// </summary>
[UsedImplicitly]
[DataDefinition]
public sealed class StopPiloting : IAlertClick
public void AlertClicked(EntityUid player)
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player, out PilotComponent? pilotComponent) &&
pilotComponent.Console != null)
EntitySystem.Get<ShuttleConsoleSystem>().RemovePilot(pilotComponent);
}