2021-11-12 23:47:50 -07:00
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using Content.Server.Body.Systems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Body.Components
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{
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[RegisterComponent, Friend(typeof(BrainSystem))]
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2022-02-16 00:23:23 -07:00
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public sealed class BrainComponent : Component
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2021-11-12 23:47:50 -07:00
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{
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}
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}
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