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OldThink/Content.Server/Electrocution/RandomInsulationComponent.cs

13 lines
304 B
C#
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using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Electrocution
{
[RegisterComponent]
public sealed class RandomInsulationComponent : Component
{
[DataField("list")]
public readonly float[] List = { 0f };
}
}