using System.Collections.Generic;
namespace Content.Server.Objectives.Interfaces
{
public interface IObjectivesManager
/// <summary>
/// Returns all objectives the provided mind is valid for.
/// </summary>
IEnumerable<ObjectivePrototype> GetAllPossibleObjectives(Mind.Mind mind);
/// Returns a randomly picked objective the provided mind is valid for.
ObjectivePrototype? GetRandomObjective(Mind.Mind mind);
}