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OldThink/Content.Server/Warps/WarpPointSystem.cs

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653 B
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2022-02-01 17:15:58 +11:00
using Content.Shared.Examine;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Server.Warps;
public sealed class WarpPointSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<WarpPointComponent, ExaminedEvent>(OnWarpPointExamine);
}
private static void OnWarpPointExamine(EntityUid uid, WarpPointComponent component, ExaminedEvent args)
{
var loc = component.Location == null ? "<null>" : $"'{component.Location}'";
args.PushText(Loc.GetString("warp-point-component-on-examine-success", ("location", loc)));
}
}