2022-01-05 00:19:23 -08:00
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Alert;
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/// <summary>
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/// Raised when the AlertSystem needs alert sources to recalculate their alert states and set them.
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/// </summary>
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2022-02-16 00:23:23 -07:00
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public sealed class AlertSyncEvent : EntityEventArgs
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2022-01-05 00:19:23 -08:00
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{
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public EntityUid Euid { get; }
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public AlertSyncEvent(EntityUid euid)
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{
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Euid = euid;
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}
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}
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