16 lines
469 B
C#
16 lines
469 B
C#
|
|
using Robust.Shared.GameObjects;
|
|||
|
|
|
|||
|
|
namespace Content.Shared.DragDrop;
|
|||
|
|
|
|||
|
|
public abstract class SharedDragDropSystem : EntitySystem
|
|||
|
|
{
|
|||
|
|
protected bool? CheckDragDropOn(DragDropEvent eventArgs)
|
|||
|
|
{
|
|||
|
|
var canDragDropOnEvent = new CanDragDropOnEvent(eventArgs.User, eventArgs.Dragged, eventArgs.Target);
|
|||
|
|
|
|||
|
|
RaiseLocalEvent(eventArgs.Target, canDragDropOnEvent, false);
|
|||
|
|
|
|||
|
|
return canDragDropOnEvent.Handled ? canDragDropOnEvent.CanDrop : null;
|
|||
|
|
}
|
|||
|
|
}
|