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OldThink/Content.Shared/GameObjects/Components/MachineLinking/TwoWayLeverSignal.cs

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#nullable enable
using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.MachineLinking
{
[Serializable, NetSerializable]
public enum TwoWayLeverVisuals : byte
{
State
}
[Serializable, NetSerializable]
public enum TwoWayLeverSignal : byte
{
Middle,
Left,
Right
}
}