59 lines
1.7 KiB
C#
59 lines
1.7 KiB
C#
|
|
#nullable enable
|
||
|
|
using System;
|
||
|
|
using Robust.Shared.GameObjects;
|
||
|
|
using Robust.Shared.Maths;
|
||
|
|
using Robust.Shared.Players;
|
||
|
|
using Robust.Shared.Serialization;
|
||
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||
|
|
using Robust.Shared.ViewVariables;
|
||
|
|
|
||
|
|
namespace Content.Shared.GameObjects.Components.Movement
|
||
|
|
{
|
||
|
|
[RegisterComponent]
|
||
|
|
public class SharedTileFrictionModifier : Component
|
||
|
|
{
|
||
|
|
public override string Name => "TileFrictionModifier";
|
||
|
|
|
||
|
|
/// <summary>
|
||
|
|
/// Multiply the tilefriction cvar by this to get the body's actual tilefriction.
|
||
|
|
/// </summary>
|
||
|
|
[ViewVariables(VVAccess.ReadWrite)]
|
||
|
|
public float Modifier
|
||
|
|
{
|
||
|
|
get => _modifier;
|
||
|
|
set
|
||
|
|
{
|
||
|
|
if (MathHelper.CloseTo(_modifier, value)) return;
|
||
|
|
|
||
|
|
_modifier = value;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
[DataField("modifier")]
|
||
|
|
private float _modifier = 1.0f;
|
||
|
|
|
||
|
|
public override ComponentState GetComponentState(ICommonSession session)
|
||
|
|
{
|
||
|
|
return new TileFrictionComponentState(_modifier);
|
||
|
|
}
|
||
|
|
|
||
|
|
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
|
||
|
|
{
|
||
|
|
base.HandleComponentState(curState, nextState);
|
||
|
|
if (curState is not TileFrictionComponentState tileState) return;
|
||
|
|
_modifier = tileState.Modifier;
|
||
|
|
}
|
||
|
|
|
||
|
|
[NetSerializable, Serializable]
|
||
|
|
protected class TileFrictionComponentState : ComponentState
|
||
|
|
{
|
||
|
|
public float Modifier;
|
||
|
|
|
||
|
|
public TileFrictionComponentState(float modifier) : base(ContentNetIDs.TILE_FRICTION)
|
||
|
|
{
|
||
|
|
Modifier = modifier;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|