16 lines
424 B
C#
16 lines
424 B
C#
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using Content.Shared.GameObjects.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Client.GameObjects.Components.Interactable
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{
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/// <summary>
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/// Component that represents a handheld expendable light which can be activated and eventually dies over time.
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/// </summary>
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[RegisterComponent]
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public class ExpendableLightComponent : SharedExpendableLightComponent
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{
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}
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}
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