2022-02-15 15:01:45 +11:00
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using Content.Shared.Cargo;
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using Robust.Client.GameObjects;
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2022-06-23 14:36:47 +10:00
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namespace Content.Client.Cargo.Systems;
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2022-02-15 15:01:45 +11:00
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public sealed partial class CargoSystem : SharedCargoSystem
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{
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[Dependency] private readonly AnimationPlayerSystem _player = default!;
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public override void Initialize()
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{
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base.Initialize();
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InitializeCargoTelepad();
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}
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}
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