Files
OldThink/Content.Client/NetworkConfigurator/Systems/NetworkConfiguratorSystem.cs

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C#
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using System.Linq;
using Content.Client.Actions;
using Content.Shared.Actions;
using Content.Shared.Actions.ActionTypes;
using Content.Shared.DeviceNetwork;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.NetworkConfigurator;
public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IOverlayManager _overlay = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ActionsSystem _actions = default!;
private const string Action = "ClearNetworkLinkOverlays";
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ClearAllOverlaysEvent>(_ => ClearAllOverlays());
}
public bool ConfiguredListIsTracked(EntityUid uid, NetworkConfiguratorComponent? component = null)
{
return Resolve(uid, ref component)
&& component.ActiveDeviceList != null
&& HasComp<NetworkConfiguratorActiveLinkOverlayComponent>(component.ActiveDeviceList.Value);
}
/// <summary>
/// Toggles a device list's (tied to this network configurator) connection visualisation on and off.
/// </summary>
public void ToggleVisualization(EntityUid uid, bool toggle, NetworkConfiguratorComponent? component = null)
{
if (_playerManager.LocalPlayer == null
|| _playerManager.LocalPlayer.ControlledEntity == null
|| !Resolve(uid, ref component)
|| component.ActiveDeviceList == null)
return;
if (!toggle)
{
if (_overlay.HasOverlay<NetworkConfiguratorLinkOverlay>())
{
_overlay.GetOverlay<NetworkConfiguratorLinkOverlay>().ClearEntity(component.ActiveDeviceList.Value);
}
RemComp<NetworkConfiguratorActiveLinkOverlayComponent>(component.ActiveDeviceList.Value);
if (!EntityQuery<NetworkConfiguratorActiveLinkOverlayComponent>().Any())
{
_overlay.RemoveOverlay<NetworkConfiguratorLinkOverlay>();
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, _prototypeManager.Index<InstantActionPrototype>(Action));
}
return;
}
if (!_overlay.HasOverlay<NetworkConfiguratorLinkOverlay>())
{
_overlay.AddOverlay(new NetworkConfiguratorLinkOverlay());
_actions.AddAction(_playerManager.LocalPlayer.ControlledEntity.Value, new InstantAction(_prototypeManager.Index<InstantActionPrototype>(Action)), null);
}
EnsureComp<NetworkConfiguratorActiveLinkOverlayComponent>(component.ActiveDeviceList.Value);
}
public void ClearAllOverlays()
{
if (!_overlay.HasOverlay<NetworkConfiguratorLinkOverlay>())
{
return;
}
foreach (var tracker in EntityQuery<NetworkConfiguratorActiveLinkOverlayComponent>())
{
RemCompDeferred<NetworkConfiguratorActiveLinkOverlayComponent>(tracker.Owner);
}
_overlay.RemoveOverlay<NetworkConfiguratorLinkOverlay>();
if (_playerManager.LocalPlayer?.ControlledEntity != null)
{
_actions.RemoveAction(_playerManager.LocalPlayer.ControlledEntity.Value, _prototypeManager.Index<InstantActionPrototype>(Action));
}
}
// hacky solution related to mapping
public void SetActiveDeviceList(EntityUid tool, EntityUid list, NetworkConfiguratorComponent? component = null)
{
if (!Resolve(tool, ref component))
{
return;
}
component.ActiveDeviceList = list;
}
}
public sealed class ClearAllNetworkLinkOverlays : IConsoleCommand
{
public string Command => "clearnetworklinkoverlays";
public string Description => "Clear all network link overlays.";
public string Help => Command;
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
IoCManager.Resolve<IEntityManager>().System<NetworkConfiguratorSystem>().ClearAllOverlays();
}
}