2020-07-26 04:14:03 -06:00
|
|
|
|
using Content.Server.GameObjects.Components.Power.PowerNetComponents;
|
2020-12-08 11:56:10 +01:00
|
|
|
|
using JetBrains.Annotations;
|
2020-07-26 04:14:03 -06:00
|
|
|
|
using Robust.Shared.GameObjects.Systems;
|
|
|
|
|
|
using Robust.Shared.IoC;
|
|
|
|
|
|
|
|
|
|
|
|
namespace Content.Server.GameObjects.EntitySystems
|
|
|
|
|
|
{
|
2020-12-08 11:56:10 +01:00
|
|
|
|
[UsedImplicitly]
|
2020-07-26 04:14:03 -06:00
|
|
|
|
public class PowerNetSystem : EntitySystem
|
|
|
|
|
|
{
|
2020-08-24 14:10:28 +02:00
|
|
|
|
[Dependency] private readonly IPowerNetManager _powerNetManager = default!;
|
2020-07-26 04:14:03 -06:00
|
|
|
|
|
|
|
|
|
|
public override void Update(float frameTime)
|
|
|
|
|
|
{
|
|
|
|
|
|
base.Update(frameTime);
|
|
|
|
|
|
_powerNetManager.Update(frameTime);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|