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OldThink/Content.Client/GameObjects/Components/MedicalScanner/MedicalScannerWindow.cs

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// Only unused on .NET Core due to KeyValuePair.Deconstruct
// ReSharper disable once RedundantUsingDirective
using Robust.Shared.Utility;
using System.Text;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Maths;
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent;
namespace Content.Client.GameObjects.Components.MedicalScanner
{
public class MedicalScannerWindow : SS14Window
{
protected override Vector2? CustomSize => (485, 90);
public void Populate(MedicalScannerBoundUserInterfaceState state)
{
Contents.RemoveAllChildren();
var text = new StringBuilder();
if (state.MaxHealth == 0)
{
text.Append("No patient data.");
} else
{
text.Append($"Patient's health: {state.CurrentHealth}/{state.MaxHealth}\n");
if (state.DamageDictionary != null)
{
foreach (var (dmgType, amount) in state.DamageDictionary)
{
text.Append($"\n{dmgType}: {amount}");
}
}
}
Contents.AddChild(new Label(){Text = text.ToString()});
}
}
}