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OldThink/Content.Server/GameObjects/Components/Interactable/Tools/WrenchComponent.cs

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using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Interactable.Tools
{
/// <summary>
/// Wrenches bolts, and interacts with things that have been bolted
/// </summary>
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[RegisterComponent]
public class WrenchComponent : ToolComponent
{
public override string Name => "Wrench";
}
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}